Showing posts with label creatures. Show all posts
Showing posts with label creatures. Show all posts

Saturday, October 14, 2023

Wandering Titans, part IV - Hot and Cold, Plus Two More to Complete the Set

This is the final planned entry in a series of Wandering Titans, which are part weather, part giant monster. 

Previous parts with more titans: Part 1, Part 2Part 3

The Plague of Flame


AI Generated via Bing.
"Roman Tile Mosaic of a Rat kaiju towering above a burning city."

 On the horizon (visible in neighboring hexes)
: Smoke rising from burning forests or villages.

Environmental Effect 
:  Intense heat wave. Metal becomes too hot to touch barehanded. Outbreaks of fever-causing disease. Dry material spontaneously bursts into flame. Swarms of smoldering vermin spontaneously generate where you least expect it.

Appearance
:  Flickering apparition of a colossal Rat, wreathed in smoke. 

Behavior / Desires
: Hungry. Devours/burns fields, food stores, forests, and wooden buildings. 

Things to Discover or Encounter Nearby

  • Pyromaniac Rat Cultists. Skin pockmarked and burnt. Constructs of flame or smoke fill their wounds, replace missing limbs, and grant a sort of manic undeath fueled by arson.
  • The smoldering vermin sometimes contain valuable exotic chemical substances within their bodies. More common is that they contain nasty exotic diseases.
  • Exotic fires and unusual forms of heat, which can be bottled by a skilled arcane technician. Floo, Bale, St. Elmo's, an unnamed species of flame that burns songs as fuel...
  • Regular fire, too, if that's what you're into.




The Frigid Scapegoat


AI Generated via Bing.
"Roman Tile Mosaic of a giant sheep or goat creature towering above a frozen city. People pray to it."


On the horizon (visible in neighboring hexes)
: Snowstorm contained in a precise cylinder.

Environmental Effect 
:  Cold snap. Flames diminish and new fires cannot be lit. Pipes and vessels of water freeze and burst. Those who freeze to death will find themselves mysteriously revived and healthy when the goat moves on and the landscape thaws, but other harm remains.

Appearance
: Giant Ram with horns like icebergs. Flurries of snow drift out between matted locks of tangled wool.

Behavior / Desires
:  It seems to take a fascination in random things, tilting its head and fixing its eyes in place for hours at a time. Sometimes it takes the things, and not just a fascination. It lets out a massive breath, a downburst of bitter frigid air, causing collateral damage and knocking things aside, leaving only the object of the Scapegoat's interest sitting in a wind-blasted patch. This object - which is always perfectly intact whether it be a a statute, a mural, or something abstract - is then delicately picked up with teeth the size of warships and tucked deep into its fur.


Things to Discover or Encounter Nearby

  • Ancient treasures tangled in its locks.
  • Ancient people too.
  • Also something called "slood", which no longer exists anywhere else.
  • Petitioners beseech the Scapegoat to take their sins and obligations. If they attract its attention, it is often willing to oblige. It takes one of their limbs, too, frostbitten and broken off by its terrible breath.
  • A caravan of frozen corpses. They corpses in question were people dying of something else, and will become so again once they leave the zone of cold. Their caretakers are trying to hitch a ride towards a specialist magical institution which can help them, but the Scapegoat is currently headed in the wrong direction.
  • Lots of ice. Quite valuable in some settings.

And here are a couple bits of human-made giant goat artwork I found inspirational: "The Stilted Ram", by Michael MacRae"Summoning a god", by Calder Moore, and "Giant Goatman and his bridge", by Esteban Hernandez




The Fluffy Floppy Megabunny


AI Generated via Bing.
"Hyper fluffy giant bunny seen from below. Titanic rabbit towering into the sky. Tiny angry beady eyes. Ancient Painting."


 On the horizon (visible in neighboring hexes)
: The horizon and clouds in that direction look faintly blurry, as if seen through some lenses of the wrong prescription. Occasionally, a large white cloud seems to rise and then fall.

Environmental Effect 
:  Blades and claws are blunted. Stone becomes malleable. Iron becomes as plastic. Minus 1d6 damage when attacking unarmed or with physical weapons. Minus 1d6 from falling or other impacts, as well. A very faint ever-present mist moderates temperatures while making your hair bouncy and voluminous.

Appearance
:  Like an opaque cloud that leaps and bounds high into the air before slowly drifting back down.

Behavior / Desires
: Oh how it hates! It yearns in its heart to tear apart the pathetic creations of mortals. To trample their farms, and bring their empires to ruin, to lead mindless armies into pointless slaughter, and to hear their lamentations. Of course, none of that is obvious from its vast vacant expression. It just seems to bounce around harmlessly and at random.

Things to Discover or Encounter Nearby

  • When the titan lands on top of you, it's said to be quite a relaxing experience, "like a fog made of hugs". It impairs visibility a bit, but doesn't impair movement and only lasts a few minutes at a time.
  • Occasionally, patchs of "fluff" can get caught on brambles. These can be magically spun into a something like silk which is bouyant in air.
  • Although the softening aura of the titan impedes the function of some devices, it enables forms of otherwise impossible crafting. A train of artisans follow the Megabunny in mobile workshops, creating ornate and durable artifacts out of materials which are difficult to work anywhere else.
  • This train has grown over the years into a Wandering Festival which is part carnival and part trade show. In the big top, trapeze artists perform stunts without a net, jugglers juggle swords by the blade, and big dudes punch each other in the head while laughing. 
  • Because blades and bludgeons are blunted, the most effective means of dealing with ne'er-do-wells (besides hiring a wizard) is via grappling. A tradition of wrestling has developed in the Wandering Festival, and the greatest wrestlers from all over the world come to demonstrate their prowess. Elaborate costumes are not required to enter the tournaments, but are appreciated by the crowds.
  • Lots of happy people.




The Wretched Ape


"monkey"

 On the horizon (visible in neighboring hexes)
: Clouds of dust. Faint tremors and distant echoes of loud noises.

Environmental Effect 
:  Earthquakes.

Appearance
:  Big monkey. (Not actually an ape.)

Behavior / Desires
: It's a big monkey that knocks things over and shakes its fist at clouds. When it jumps around, it causes earthquakes.

Things to Discover or Encounter Nearby

  • Things which have been knocked over by a big monkey.



Additional Titans: Part 1Part 2Part 3

Monday, May 15, 2023

Slug Exclusion Zone

Name: Slug Exclusion Zone
Code: SLEZ
Types: Minor, Enpersoned?
Date: 237 AM

Summary: The Slug Exclusion Zone (SLEZ) is a circular exclusion zone about a mile in diameter that contains a single giant slug.

History: Slug magic was a form of magic that allowed practitioners to bond with slugs and use them as extensions of their own bodies. Slug mages could dip their hand in a vat of slugs and get a prosthetic slug hand that could manipulate objects, secrete slime, or fire projectiles (made of slugs). Slug magic was also used for healing, as slugs could regenerate wounds by permanently bonding with their host. Slug magic was popular in the region of Slough, where slugs were abundant and revered as sacred animals.

In 237 AM, a group of researchers from the University of Lysia San Slough decided to study the potential of slug magic for healing head injuries. They experimented on volunteers who had suffered brain damage, implanting slugs into their skulls and using slug magic to stimulate neural regeneration. However, something went wrong with the procedure, and instead of healing the volunteers, it transferred their ability to use slug magic to one of the slugs. This slug escaped from the laboratory and began to consume other slugs, growing in size and power. It also developed a rudimentary intelligence and a hostile attitude towards humans.

The slug slowly rampaged through the city of Lysia, leaving a trail of slime and destruction behind it. It killed three people and injured dozens more, before it reached the outskirts of the city and encountered the exclusion barrier. 

Features: The SLEZ is dominated by the presence of the giant slug, now estimated to be about eight hundred feet long and several feet thick, with a mottled brown color and numerous eyes and tentacles. It can use slug magic to manipulate other slugs within the zone, and spends much of its time herding a 'flock' of small ordinary slugs throughout the zone, eating whatever sparse vegetation manages to grow there among the slime-encrusted ruins. In addition to its mastery of slug magic, the giant slug also wields a number of looted entads, which are now embedded in its slimy hide. One of these entads grants it the ability to project its thoughts as speech, an ability it most frequently uses to announce its hatred of humanity and to recite crude poetry about moss. 

Only a relatively small portion of the city of Lysia was enveloped in the exclusion zone, and much of the rest of the surrounding city remains inhabited. Even the University continues to operate, though in a greatly reduced capacity after the loss of its main campus. A minor, but important, part of the post-exclusion Lysian economy revolves around trade with the giant slug. Despite its professed hatred of humanity, the slug is capable of using its magic to produce vast quantities of slime with various properties, and is willing to do so in exchange for organic refuse. These slimes are useful in various industrial processes and are also used directly in the manufacture of a number of consumer products.

There is rarely a need to send expeditions into the zone - and such expeditions make the slime negotiations more difficult besides - but with proper planning, these can be carried out safely. After the initial evacuation of the city, no one has been since been killed by the giant slug. Although the slug is a fierce combatant at close range, and does try to kill anyone who enters the zone, its top speed is less than one foot per minute. 


Sunday, February 19, 2023

Ground Squirrels : Tree Squirrels :: Dwarves : ???

Dwarf digs hole. He also lives in the hole. Some squirrel is like that. 

But some squirrel lives in the tree and digs to bury his treasure. 

 

Another important thing about Tree Squirrels is that they forget about a lot of the nuts they bury. Those nuts grow into the trees in a form of forgetful symbiosis.

 If a dungeon is the acorn, then what is the tree? 


Please, my soul yearns for the answers to these mysteries.

Friday, June 4, 2021

Gretchpost 2021

This is my GLOG hack. It's called GLOLG: Gretchlings steaLing yOur LeGs

Here's the pdf download. Here's the character sheet.

Thanks for reading, and I'm sorry.


Tuesday, May 4, 2021

Color-coding Monsters by Genre

I've been making a lot of wood-block minis, lately, and need a good color-coding system.

Here's what I've settled on:

Artificial, Bestial, Chimerical, Dungeonesque,
Ethereal, Fay, Grubby, Haunting,
Inflamed, Moist

Each category is associated with a basic color term. I tried to make the split be along aesthetic and thematic lines, so that the color-coding of a monster indicates something about the style of game encounter it leads to, as opposed to indicating something about the monster's appearance or physiology.

For example: Werewolves are fully alive, but in terms of thematic associations, interactions, and weaknesses, they're very similar to vampires. (As recognized by pretty much every piece of 21st century pop culture.) So Instead of having a category for "undead", I have "Haunting monsters", which draws a big circle around that whole chunk of slightly tragic halloweeny horrors.



Artificial

Creatures of artifice. Robots, golems, and alchemical oozes. 

Thematic Commonalities:

  • Rigid programming gone awry. (Golem guards preventing people from stealing, but doing nothing to retrieve stolen items. Oozes mindlessly cleaning all 'filth', including living creatures.)
  • Unhealthy relationships between creation and creator.
  • Unique specimens trying to make more of their kind (with potentially apocalyptic consequences if they succeed)
  • The dangers of hubris.

Mechanical Commonalities:

  • Very durable.
  • Aversion to water or fire. (Sinks or short-circuits; overheats or explodes)

Edibility:

  • Extremely inedible.
  • You can eat these things, but they will really do a number on your digestion.
  • 0/5. Would not recommend steel nachos dipped in alchemical cheeze.

 

 

Bestial

Big animals, ogres, any any critter that's down for a good wrassle. Things that you'd hunt or which would hunt you.

Thematic Commonalities:

  • Hunting, being hunted. 
  • Uncomplicated Nature, red in tooth and claw.
  • Straightforward fights. Brutal but necessary actions.
  • Overcoming adversity, making new friends (bestial creatures are the most likely to be tamable as pets.)

Mechanical Commonalities:

  • No fancy tricks. Just brute force and animal cunning.
  • Will attack if they have the advantage, and retreat if they don't (unless enraged).
  • Wary of loud noises and fire (but only because they don't understand it.)
  • Trying to exploit some other sort of clever weakness (like smelling salts or holy water) is more  likely to drive such a creature into a murderous rage than it is to actually scare them off.

Edibility:

  • Yes, very edible.
  • Delicious too.
  • Just be warned that the feeling is mutual.




Chimerical

Whimsical creatures of folklore, especially those composed of two real beasts stapled together. Cryptids, centaurs, fearsome critters, and the like. I'm including flying-saucer style aliens here too.

Thematic Commonalities:

  •  Solitary and elusive creatures, often the only one of their kind.
  • Tall-tales. Chasing rumors. Piecing together clues. Monsters as mysteries.
  • Fairytale-style allegories. Storybook logic.
  • The wonder of the unknown.

Mechanical Commonalities:

  • Flashy magical abilities.
  • Some exploitable eccentricity. Easy to trick, if you did your research.
  • If all else fails, it will probably help to play soothing music.

Edibility:


Tuesday, April 27, 2021

10x10 Table of Monster Names, Presented Without Comment

Artificial Bestial Chimeric Dungeonesque Ethereal Fay Grubby Haunting Inflamed Moist
Artificial Robot Manbeast Owlbear Shoggoth Modron Candy Critter Fake Egg Zombie Tarbeast Submarine
Bestial Stichthing Bear Snallygaster Orcgre Eternal Bird Ball of Fur Big Rat Lycanthrope Rakshasha Shark
Chimeric Gargoyle Bigfoot Panther Cerberus Ziz Reptilian Basilisk Pumpkinking Firefox Kraken
Dungeonesque Ooze Dino Gorgon Eyebeast Throne Gnome Spider Shadow Cherufe Urchin
Ethereal Meme Bird of Prey Pegacorn Starspawn Wingaling Fairy Bat Ghost Djinn Flying Fish
Fay Clone Turtle Queen Dryad Mimic Sylph Li'l Elf Ball of Teeth Vampire Will o Wisp Jelly
Grubby Golem Beastman Cyclops Sewercrawler Locus Goblin Wormlord Mummy Firebug Eel
Haunting Frankenstoid Wolfpack Mothman False Hydra Guardian Angel Bogeyman Lemur Skeleton Hellhound Angler
Inflamed Steam Punk Rampager Drake Plaguehurler Phoenix Imp Compostling Devil Flamespren Fishstick
Moist Snowman Leviathan Merfolk Deep One Nimbus Lake Lady Serpent Swampheap Salamander Trout

Thursday, April 22, 2021

Making Scrabble Tiles Into Cheap RPG "Minis"

Here's how to make cheap DIY wooden standee miniatures for 10 cents each.
 
Snail wizard modified from Twitter Emoji; Modron modified from AD&D Monster Manual II; plastic minis from Battlelore 2e.

 Instructions:

  1. Get some Scrabble-style letter tiles.
    • Here's an example search query on Amazon, but you can find similar tiles pretty much anywhere for around 0.04 USD per tile.
    • For a bit of extra money, you can buy them pre-painted in a variety of colors. I bought the pink ones up above to make a gift for a family member, and had a bunch left over.
  2. Glue pairs of tiles face to face to make a thicker wooden block.
    • (A single Scrabble tile can be balanced on it's end, but it's not very stable.)
    • A simple pva gluestick will do the trick. The resulting bond holds up to normal handling, but can be twisted apart. 
    • A stronger bond can be made by scoring the surfaces and using a bit of wood glue, but I personally don't think it's worth the extra effort and mess.
  3. Optionally: give them a couple quick coats of acrylic color. 
  4. Print out some little images of critters.
    • To avoid peeling, make the images slightly smaller than the size of the tiles. 
      • For example, the scrabble tiles I bought are about 18x20mm, so I should have printed the images at about 17x19mm.
    • I print two images per block. One for the front, and a mirror-image for the back.
    • Make or select images with sharp lines and bold colors. Texture and fine detail gets washed out at this scale.
    • I used GIMP to crop my images and Inkscape to scale and arrange them for printing. These are both free software.
      • In Inkscape, you can change the default display units to mm under File > Document Properties.
      • In this same menu, make sure the correct page size is selected. A4 is the default.
      • Leave a bit of space around the edges of the page for printing margins.
      • Once all your images are arranged, export the file as a pdf by choosing File > Save a Copy, and changing the file type to pdf. 
      • Print this pdf at 100% size. Don't shrink to fit it on the page.
    • Color printing services usually cost less than 1 USD per page; my local library charges 0.50 USD per page. You can easily fit 50 blocks worth of images onto a page, making the printing costs no more than 0.02 USD per block.
  5. Cut out and glue the images onto the blocks.

Now you  have some nice little game pieces . They're not as fancy looking as molded plastic minis, but the advantages are:

  • They're significantly cheaper, and easier to replace.
  • They are much more durable than painted minis or paper standees. You can just throw a handful of these in a box or bag without concern.
  • They stack nicely for compact storage.
  • They're pleasant and easy to handle.




Formatted Example Downloads:

 
Here are some downloads for the doodles I made:





Wednesday, April 14, 2021

Wandering Titans, part III - Making Things Personal

 Part 1, Part 2

Here's another batch of titans as weather. See part 1 for explanation. The unifying factor with this batch is that these titans interact more directly with people. The first stretches the concept of "weather" a bit.


The Hard-hearted King of Dragons

Logan Feliciano
The artist's description is also pretty good RPG brainfuel.

 On the horizon (visible in neighboring hexes)

: Just the dragon's sharp silhouette seen occasionally in the sky.

Environmental Effect 
:  Blades and claws become sharper. Stone becomes unchippable. Bones become unbreakable. Metal becomes impossible to bend.  +1d6 damage when attacking a target without hard armor, like plate or shell. Bouts of dart-like hail impale the ground.

Appearance
:  Gargantuan dragon with impenetrable scales. Wings held wide, blocking out the sun.

Behavior / Desires
: The King of Dragons hoards peace and stability. In a conflict between two states, it will rush to decimate the attacking armies. It will use its breath to turn revolters into glass. And there is nothing it finds more beautiful than a tyrant on their throne. 

Things to Discover or Encounter Nearby
  • Sharp nailed dragon cultists on ineffable missions of political espionage.
  • Piles of wicked stones, once merely gravel, now made impassibly dangerous by the Dragon King's presence.
  • Woodland creatures impaled on supernaturally sharp brambles and branches.
  • Beehives and waspnests grown to unreasonable size, their stingers empowered, and their queens driven mad with a lust for expansion.




Radiant Fowl

"The Dragon Prince" background by Michael MacRaebut I doodled a little bird on top. 

 On the horizon (visible in neighboring hexes)
: Light on the horizon. Most noticeable during the night.

Environmental Effect 
:   Brightness that rivals the sun's. Lights up the night like the day (including effects like vampire ensmoldering). Somehow penetrates indoors and into caverns. Don't need light sources, stealth is impossible.

Appearance
:  A giant glowing phoenix, wispy tail trailing off towards the horizon. Or maybe its more of a glowing rooster. The details are hard to nail down because you can't really look directly at the thing.

Behavior / Desires
: Witness it! Witness its luminous glory! This titan wants to be seen, appreciated, and maybe even worshiped. It tends to gravitate towards areas with large populations of people or polished surfaces, where it perches and preens.

Things to Discover or Encounter Nearby

  • Fluffy, arm-length, radiant feathers fallen on the ground. They glow so brightly it hurts to look at them. A single small barb casts light like a torch. Frequently leads to deadly conflict between rival feather-hunters.
  • Cold-blooded monsters, standing still, eyes closed, basking in the ever-present glow.
  • Travelling titan researchers bedecked in reflective protective suits. Despite its proclivity for precariously perching on buildings and blinding pedestrians, it's overall the safest titan to observe and study.
  • Nomadic lycanthropes following the titan to avoid transformation, driven only a wee bit mad by lack of sleep.
  • Basements and dungeons choked with new sprouted vegetation.






Desiccant Prowler

Nutchapol Thitinunthakorn

On the horizon (visible in neighboring hexes)
: No clouds in the sky. No rain.

Environmental Effect 
:  Rivers and lakes dry up, soil turns to dust, plants wither. Deplete an extra water ration each day. Persistent magical effects falter.

Appearance
:  A dusty striped pantherine thing, surrounded by a thin choking haze

Behavior / Desires
: Lazily tears apart magical protections, sabotages water reserves. It doesn't kill things directly, but its mere presence is hazardous, and it likes to watch things die. Stares down at entire villages or herds as the life drains out of them, and them laps up their souls like a cat drinking milk.

Things to Discover or Encounter Nearby

  • Fanatical dust elementals and living stone statues, helping wage war on water-based life-forms. The titan is ignorant of their devotion.
  • Arcanohazard disposal teams dragging wagonloads of janky cursed items and failed enchantments into the titan's zone of influence, hoping the beast will rip them apart for fun.
  • The desiccated corpses sometimes begin to crawl around and gnaw. Don't let them get their teeth into you, or they'll steal your blood and soul. Outside of the titan's hex, they crumble into ash, which can be sold to wizards for its magic-suppressing and water-absorbent properties.


Kekai Kotaki


Additional Titans: Part 1Part 2Part 4

Wednesday, April 7, 2021

Wandering Titans, part II - Fast and Slow

Giant monsters that are also weather phenomena.

The basic mechanism I suggested in the previous post is to roll 2d6 each day, and move the titan to a neighboring hex when doubles are rolled. Here's a pair of titans brainstormed while thinking about twists to those rules.


Stampeding Winds

Keep track of the direction the titan last moved. Each day, roll 2d6, and use the sum to decide whether this titan continues in that direction (6,7,8) turns left or right (3,4,5;9,10,11), abruptly reverses direction (2) or stalls in place (12).

Donato Giancola

On the horizon (visible in neighboring hexes)
: Swirling clouds, moving at a visible pace, forming and dissolving in the blink of an eye. Distant sounds of roaring winds and hooves.

Environmental Effect 
:  Hurricane-force winds topple structures and knock you to the ground. But if travelling downwind, you'll find yourself magically invigorated and full of energy.  Travelling through the hex in the same direction as the winds provides the same benefits as a long rest. Travelling through any other direction is difficult and hazardous. Exiting the hex in the upwind direction is impossible. 

Appearance
: A herd of charging ethereal stallions precipitating from the air. Clouds run through the sky, and smaller instantiations charge along the ground. Windward, the air speeds up, forming into visible near-tangible wind-creatures, and then slowly dissipate as they approach the leeward edge of the hex.

Behavior / Desires
: Wants to run. Wants to be free. Wants mortal creatures to charge alongside it without end.


Things to Discover or Encounter Nearby

  • The smaller manifestations of the Stampede can be captured and used as a magical power source. Poacher-wizards try to do this with elaborate steel wind-traps. But it's dangerous work, as the winds speed up to impossible levels to batter down walls wherever a member of the herd gets trapped.
  • Wind-dependent ecosystems of whirlibirds, tumbletrees, and lumbering strandbeests.
  • Homes or even entire castles tumbling through the air.
  • An encounter with an instance of the Stampeding Winds. If it likes you, there's a chance it will bless you with tailwinds for the rest of the day. Party travels twice as fast until the next time they sleep.
  • Travelers hitching a ride on the winds
    1. Two blokes calmly rowing along in an airborne canoe.
    2. A gang of witches racing along on suped-up broomsticks.
    3. A village of people, rapidly evacuated, carrying as many possessions as they could grab from their now-destroyed homes.
    4. Bandits in a balloon with long hooks and nets, snatching up possessions that people left behind.
    5. 140-years-old woman, hunched over with age, slowly walking with the wind. Hasn't stopped or slept for the past 50 years. Barely kept alive by the sustaining force of the titanic winds.
    6. A whale which beached itself and just kept going.





The Ponderous Ox

This one's simpler. Roll 3d6 each day and move the titan when you roll triples.
While the party is awake within the titan's hex, don't advance the time of day, and don't roll for its movement.

On the horizon (visible in neighboring hexes)
: Clouds frozen in midair. Things sound slightly more quiet than they should.

Environmental Effect 
:  Silence. Stillness. Fires stop crackling and flickering, but still give out steady heat and light. Rivers freeze in place while remaining fluid. A diffuse mist fills the air. The sun and moon appear frozen in the sky. Your heart aches with nostalgia for things you've never seen. Loosed arrows slow to a stop and hover in midair.  Rest and rations are optional when near this titan. Cannot gain XP while in this hex. As you travel away from it, time suddenly returns to normal as if you never approached the titan to begin with.

Appearance
: A massive buffalo, with fur like boulders and horns like mountains.  Always faintly visible, far off in the distance, behind the next hill, shaded by the mists. You can always approach the titan, but can never reach it. 

Behavior / Desires
: No one has ever seen it move, or do much of anything at all but slowly breathe titanic breathes. (But surely it must move, for how else can it travel from hex to hex?)


Things to Discover or Encounter Nearby

  • Void monk meditating on a hilltop. No, they haven't been following the titan. They've been here in this spot as long as they can remember. The titan hasn't moved in all that time, they say. 
  • Small towns that don't exist, fiercely aggressive towards outsiders.
  • Strange pillars, can be hacked apart (may trigger localized earthquakes) and sold to wizards to make immovable rods.
  • Empty cabins, with a warm hearth and hot soup inside. If you sleep in the soft beds inside, you'll wake up on cold ground outside, weeks later, the titan having moved on.
  • Incomprehensible alien geometries slipping through the gaps between moments in time. Probably nothing to worry about.




Additional Titans: Part 1, Part 3Part 4

Wednesday, March 31, 2021

Wandering Titans (Monster as a Hex/Weather)

I trust you see where I am going with this.

Rules

In addition to the normal features of a hex, the presence of one of these Titans adds some sort of environmental effect and additional things to encounter to the hex it's in. 

The Titan should move about the map, but not nearly as quickly as PCs. It's a mountainous lumbering beast. Untested suggestion: Number the 6 hex directions. Once per day, roll 2d6, move the titan in that direction if you roll doubles.


Combat stats aren't given to the Titans for the same reason that combat stats aren't given to a hurricane. 



Some Example Beasties

Flood Serpent

Flood by Sandara

On the horizon 
(visible in neighboring hexes)
: Towering Rainclouds. Clouds being unnaturally pulled in.

Environmental Effect 
:  Torrential downpours. Banks overflowing. Ankle-deep water even where you might not expect. Poor visibility. Need sheltered high ground to rest.

Appearance
: A raging river, rising into the air, and then flowing wherever it pleases.

Behavior / Desires
: Capricious. Sometimes languidly arcs through the sky. Sometimes rapidly tears apart towns with sadistic glee.

Things to Discover or Encounter Nearby

  • Bountiful fauna. Animals flee the floods, but mysteriously more than could possibly live in these areas.
  • Strange fauna. Creatures subtly wrong in form. Alien mutations. When killed, their bones perpetually leak water.
  • Landlocked Pirates. Special boats that allow them to sail along in the wake of the serpent's storms, pillaging evacuated villages. 
  • Her sociable children. In calmer waters within the serpent's hex, you can find strange smaller serpents assigning quests and  promising various wet boons. Personally, I wouldn't trust the things. But if you think stealing a dozen cats in exchange for a sword that gives the wielder extra blood sounds like a good time, that's your prerogative. 
Lucas Roussel

gavi-gavi





Penumbral Hound

by Muroid

On the horizon 
(visible in neighboring hexes)
: Dimmed sky. Sun sets early if the titan is to the west, and rises late if the titan is to the east.

Environmental Effect 
:  Darkness. Like night during the day. The sun and moon appear constantly eclipsed. Light from large fires just doesn't seem to carry as far. Need held light sources to navigate. 

Appearance
: The stars blacked out by an indistinct silhouette. Two bright eyes like rival moons. An occasional glint of giant teeth.

Behavior / Desires
: Slowly and carefully plod across the forest. It wants to be left alone. It wants to contemplate the stars. It wants to sleep.


Things to Discover or Encounter Nearby

  • The cult of Mother's Shadow. Blindfolded titan-worshippers, skilled in echolocation. Core dogma is that none who see the Hound's face should live to speak of it. 
  • Wizard vision. Spend enough consecutive time near this beast and you'll begin see the unseen. Permanent if you spend at least a full consecutive lunar cycle in the Hound's hex, or a week there without sleep.
  • Shadow pits. Places of deep shadow (small pits, crevices, overhangs) become physically deeper within the Hound's domain. Sometimes open to inhospitable worlds.
  • Snarls of titan fur, tangled in tree-tops. Can be woven into coarse, scratchy, uncomfortable cloaks which  cling to shadow and help hide the wearer.






The Swine Which Seeks to Unite the Earth and Sky

MtG card art by G-Host Lee

On the horizon 
(visible in neighboring hexes)
: Clouds of dust, floating rocks seen in the distance. Occasional tremors as floating chunks of stone leave the area of the beast's influence and come crashing to the ground.

Environmental Effect 
:  The earth reaches towards to sky. Trees grow upwards at visible rates. You feel lighter on your feet and can lift more weight. Random updrafts and downdrafts. Whole chunks of land lift up into floating islands.  No fall damage. Bulky items easier to hold in inventory.

Appearance
: Thick vegetation spiraling upwards into the air, carrying masses of debris with it. Pieces flake off and float into the sky. The entire tangled grove always looks at least vaguely like a giant boar.

Behavior / Desires
: Uproots earthen structures and hurls them into the air. Carefully avoids damaging obelisks and towers. Bows in deference to particularly impressive spires and mountains.

Things to Discover or Encounter Nearby

  • Foreign Isles. Some of the large floating chunks of rock have been drifting along behind the Swine for decades, and are host to strange endemic species.
  • Skywood. Plants which have passed through the Swine's body become buoyant in air and desirable for building flying ships. Incredibly difficult to collect in large quantity without getting crushed.
  • Vanguard Birds. A society of birdmen worship the beast, and zealously attack anyone who comes near (that can't fly). Easy to bribe with shiny objects.




More Titans:

Part 2, Part 3, Part 4

Thursday, March 26, 2020

Squirrels.

This is a list of very good squirrels. I hope you enjoy.


1. Eurasian Red Squirrel

by hedera.baltica

by hedera.baltica

 He is coming.




Sunday, November 3, 2019

Skeleton Post 2019

It's a bestiary with over 300 skeleton variants. 42 pages long.

Too late for Halloween, and just in time to be late for Day of the Dead. Click here for the download link. I'll be back again next year with even more skeletons.




Again, here's the download link (PDF)




Saturday, September 28, 2019

Wizard Pets! Eight Delightful Magically Engineered Creatures to Help Make Your Wizarding Tower feel like A Wizarding Home.

The Whole Menagerie. Wizard Shown for Scale.
Each of the following critters is made by some mad wizard to help with domestic tasks. Each exhibits some helpful behavior comparable to a cantrip. And each is capable of casting some sort of spell if a spellcaster touches it and focuses on feeding it some of their magical energy. (For GLOG, this would be Magic Dice; for a typical system, you would expend a spell-slot.) Think of them kinda like scrolls, but more huggable.

Thursday, February 14, 2019

Signs of Angelic Heritage: A Table of d60 Biblical Oddities for Aasimar and Nephilim.

See that wheely thing in the lower right? That's yer pa.
I've seen complaints that in standard rpg settings, being half-angel essential amounts to being a very pretty human, which fails to capture the weirdness of old-school religious angels. So here's a list of traits that you might get when a properly Abrahamic angel sires a child with a mortal human.

I tried to include a variety of entries ranging from severe hinderance to mild superpower.



  1. Trumpets sound whenever they arrive somewhere.
  2. Left half extremely cold, right half extremely hot.
  3. Supernatural affinity for playing trumpets. Nothing seems off about them until they start playing, but when the music starts, you can't help but weep.
  4. Deep booming voice that commands respect.
  5. Direct eye contact induces overwhelming terror. They wear shaded glasses so as to not be a nuisance.
  6. Instead of eyes on their face, both eyes orbit around their head.
  7. A hoop covered in eyes rotates around their waist. Makes it hard to fit through doorways, but they’ve found they can hang bags from it, so they’ve made a good career as a courier.
  8. Has a wagon wheel growing out of their body like a tumor.
  9. Rotates like a gimbal whenever they lose focus on, well, not rotating.
  10. Eyes in hands.
  11. Eyes everywhere except their face.
  12. Too many eyes on their face.
  13. They have an identical twin which drifts around in the air next to them.
  14. Can only move around via cartwheeling.
  15. Second face on back of head.
  16. When they change direction, only their head rotates. If they want to move south, they have to side-shuffle
  17. Has a bird head growing from their shoulder.
  18. Always accompanied by gales of wind, even indoors.
  19. Poofy hair. constantly charged with static electricity. 
  20. Has a wire-frame cube floating around their body.
  21. Lion-mane, bull horns, bird feathers. Kind of a mess to look at.
  22. Can’t tell lies.
  23. Doesn’t understand the concept of lies.
  24. Causes nearby vegetation to dry out and burn.
  25. Turns water into blood via touch. Skin covered in red after exertion.
  26. Bodily fluids are extremely toxic.
  27. Reduces the amount of light that bounces off of nearby objects and so appears to glow by comparison.
  28. Locusts tend to congregate around them.
  29. Screams proclamations about coming judgement.
  30. All dirt is repelled from them. Clothes become clean, floors are automatically swept, topsoil is blown away as if by a horrible wind.
  31. Golden bands encircle their body.
  32. voice attracts birds. They hate birds.
  33. They feel compelled to constantly sing praises. This makes them functionally mute, for most kinds of conversation.
  34. They have a divine mandate to sing praises according to the heavenly schedule, and they burst into flame whenever they fail in their duties. But they lack the knowledge of what this schedule is. So they pretty much randomly catch on fire. Sleeps on stone. Carries around a bucket of water.
  35. Can unlock doors with a thought, but cannot enter buildings that have been marked with blood.
  36. Can move slightly into the fourth dimension. Body parts sometimes disappear.
  37. Halo. The bright light makes it hard to sleep, so they have deep bags under their eyes.
  38. Halo. The light is so bright that they have gone blind, and it hurts to look directly at them.
  39. Standard angelic giant pigeon wings on back.
  40. Dozens of regular-sized bird wings located in random places all over the body.
  41. Body entirely tightly wrapped in wings.
  42. Legs are made of wings. They can’t fly, and have to hobble around on a mass of feathers.
  43. Wings in place of arms.
  44. Wings on head. Tiny underdeveloped body. Can briefly flutter.
  45. Has an inert, non-glowing halo floating around their head.
  46. Just two wings covering their face. They constantly have to brush feathers out of their eyes.
  47. They look just like a  normal human, but when you are close to them, you feel a pressure in your chest.
  48. Hands hot like a burning coal.
  49. Constantly wreathed in cold flames.
  50. Appear to be made of snow.
  51. Aura of intense uncomfortable heat.
  52. Appears to be triplets, but is actually just one person with three bodies.
  53. Always has a flaming sword. It’s not attached to their hands, but they can’t get rid of it. They were born holding a tiny warm dagger, and the weapon has grown with them. It gets more inconvenient and unwieldy each year.
  54. They see normal now, but they came out of the womb in the form of a tiny fully grown man, with well-developed muscles and slight male-pattern baldness. Other than their size, their appearance hasn’t changed at all.
  55. Can only speak Enochian.
  56. Uncomfortably smooth.
  57. Ten feet tall.
  58. The size of an elephant.
  59. Never stops growing, and doesn’t die of old age.
  60. Sometimes accidentally moves from one point to another without passing through the intervening space.

Tuesday, January 29, 2019

d66^6 Terrible Demon Princes

So there's an insidious cult that's trying to bring about the end of the world, and your team of misfits is trying to stop them. As it goes.

But what horrible abomination are these cultists trying to summon?




Ramhedron the Many-headed Raj of Ramming
Hypnotically flashing version here.

Wednesday, January 23, 2019

Weird Creature/Familiar Generator


Behold!

By combining my grand exhaustive list of every animal in the cosmos with LawfulNeutral's arcane tables of metaphysical motivation and Dan's hideous pile of mutations (plus my own pile of mutations), and welding them together in the flames of my new generator, I have forged the ultimate in beast making technology.


Again, I say: Behold!




Click here to view the source list for this generator.
Your familiar appears to be a [personality] [animal] [mutationformat].
But in the spirit realm, it's [trueform]. Its motivation is [motivation]. {mutationformat} [mutation] [mutation] [mutation], and [mutation] [mutation], [mutation], and [mutation] {personality} absentminded agonizing aloof arbitrary articulate bizarre business-like busy cantankerous charismatic clear-headed clever companionly compassionate conscientious cowardly crass cruel cultured deceitful decisive deep dependent devious dishonest dry dynamic elegant emotional firm flexible forgiving formal fraudulent gentle gullible healthy hearty helpful iconoclastic imaginative impressionable insouciant kind logical mawkish melancholic miserly moralistic multi-leveled mystical naive narcissistic narrow neglectful neutral noncommittal noncompetitive obnoxious old-fashioned opinionated organized peaceful petty plodding possessive prejudiced private prudent realistic regimental repentant romantic scrupulous secretive sedentary selfish sentimental small-thinking soft sporting stable stoic strong submissive sympathetic systematic tasteful teacherly thoughtless trusting understanding undisciplined unfriendly unimpressive vacuous well-rounded wistful youthful zany {trueform} a pet rock a rock with no sentimental value a glowing crystal a stone tablet a perfect sphere of glass a little blue dragonquest slime a gelatinous cube a gelatinous icosahedron a petri dish full of bacteria a little robot a clockwork [animal] a haunted doll a golem a talking car a frankensteined corpse a broken bottle a plastic egg with a face drawn on tangled string ??? probably not vomit ??? leather glove full of holes sticky clump of hair a tiny golden humanoid a mass of writhing tentacles a gem encrusted skull nothing at all an [animal] made of teeth a hideous homunculus a living bloodstain a cherub a tiny black hole a living drawing a formless shadow an inverted [animal] a faceless [animal] a [plant] with a face a giant amoeba a floating eyeball a skeletal [animal] a brown jenkin a boneless [animal] many colorful bubbles a pulsing mass of meat empty skin a noxious cloud a goat-headed child a mirrored master a devilish imp a wheel covered in eyes a floating cosmic fetus a blemmyes a nightgaunt a flying polyp living lightning living fire living smoke a tiny dragon a living severed hand a will o’wisp an amorphous slime two goblins in a trench coat a shoggoth a ball of energy with many arms a kite made of starry night sky living ice a living [animal] shadow two intertwined humanoids a tiny fairy noble a coronet of weapons a constantly flowering/decaying flower a crystalline [animal] a gate with legs a floating piece of furniture a [animal] covered in shrouds a [animal]-shaped starry night sky a flaming egg bearing a single rune a window into other world a headless [animal] a [animal] with a strange mask an animated knight harness an [animal] with transparent skin a tiny star a smooth humanoid with no features except a mouth a floating crystal key a writhing animate sigil a pygmy pale man a one eyed umbrella a tiny human-faced planetoid a desiccated saint a coronet of hands with eyes an abstract silver mechanism living blood a flaming glyph a tiny sandstorm a beautiful homunculus a moebius strip a many-armed bodhisattva a microorganism invisible to the naked eye a brutish gargoyle different every time it's percieved living water an escher-like pattern a brain and spine with construct legs a [animal]’s cardiovascular system a completely smooth shape a a long dead relative a cheshire [animal] a small misshapen clone of you a cenobite [animal] a fat demon wearing a crown brilliant fire with six wings a tattered mascot/costume a living ball gown a humanoid with many snakes for legs a hollow suit of armor a wendigo a tiny version of a [animal] in a bottle a swarm of hellish insects a small aurora borealis a floating grimoire frickin' Buer again, that scamp a crudely taxidermied [animal] a [animal] made of spoons and twine exactly what it looks like tiny brown bubbles a pool of blood a glowing streamer a ring of blue smoke a splash of ink a bundle of taught floating wires ripples in the air an animated drawing a fractal, swirling pattern a crystalline [plant] a jet of dust a tiny [animal] made of congealed light a tattered stream of cloth a translucent orb a living mass of leaves living ink a tiny stormcloud an arrowhead dashing back and forth through the air a disembodied, sinewy hand living snow flower petals a cracked glass [animal] a perfectly equilateral yellow triangle {motivation} honor the law cultivation discovering hidden truths and lies recording facts creating new life preservation devotion to others domination destruction passion raw ambition to be autonomous petty revenge iconoclasm purging the weak toppling the powerful political power sexual pursuits self disillusionment cosmic truth magical power construction of its “great work” aligning the stars completing “the ritual” evangelism consumption of flesh the pursuit of wealth exploration ars gratia artis charity directionless sadism nihilism extreme vainglory selfless altruism purification of the self purification of others unfission black and white justice blue and orange justice anarchy obsessive random collecting glory hounding spreading moral decay spreading moral enlightenment targeted assassination wanton violence prevention of entropy encouragement of entropy the creation of utopia proving a universal axiom seeding mistrust formation of bonds severing of bonds extreme asceticism extreme hedonism vague destiny releasing its imprisoned master protecting the weak restoring its good name spite preventing the escape of the enemy courting romantic interests the thrill of the hunt gourmet scientific documentation usurping a usurper finding something lost historical documentation stopping the apocalypse forgetting a troubled past hiding from betrayed allies remembering its past freedom from obligations starting the apocalypse collecting contracts collecting bounties collecting relics infiltration of secret societies theft of secrets protecting secrets spreading scientific advancement igniting conflict preventing conflict impovering the land rejuvenating the land a very precise destiny escapism wallowing in its tragic past finding a worthy successor returning the land to nature spreading religion glamour the genocide of [animal]s reviving an extinct species finding worthy adversary playing the cosmic “game” inverting social norms enforcing social norms justified revenge disproving an unsatisfying axiom colonizing the land avoiding its vengeful ex hiding from bounty hunters completing a graduation trial adding to its extremely specific collection to catch them to train them “observation” an unstable thing that changes every day literally stealing candy from babies a mystery even to itself [motivation] and [motivation] {animal} witch's butter fly agaric bearded tooth bleeding tooth death cap cordyceps-infested bug moldy bread scarlet elf cap slime mold chicken of the woods prototaxite glass sponge calcarea demosponge homoscleromorpha comb jelly brain coral pipe coral stony coral zoanthid sea whip sea pen anemone man-o-war box jelly lion's mane jelly moon jelly irukandji immortal jellyfish moss animal salp pyrosome sea squirt sea pork sea tulip piure mimic leech earthworm bobbit worm christmas tree worm feather duster worm sand mason worm pompeii worm bearded fireworm ragworm bone eating snot flower methane-eating worm giant tube worm mongolian death worm spoonworm peanut worm nematode horsehair worm penis worm mud dragon goblet worm bedford's flatworm tiger flatworm candycane worm planarian fluke tapeworm acorn worm arrow worm ribbon worm horseshow worm gastrotrich velvet worm water bear trilobite anomalocaris sea spider horseshoe crab orb-weaver portia peacock spider trapdoor spider funnel-web wolf spider tarantula diving bell spider net-casting spider mirror spider twig spider ant mimic spider burrowing scorpion bark scorpion emperor scorpion deathstalker tanzanian red claw scorpion fattail scorpion hairy scorpion pseudoscorpion whip spider mite tick harvestmen vinegaroon camel spider sleipnir giant african millipede amazonian giant centipede house centipede pauropoda sea monkey tadpole shrimp copepod barnacle mantis shrimp krill woodlouse giant isopod tongue-eating louse roly poly crayfish shrimp lobster squat lobster porcelain crab hermit crab king crab spider crab spanner crab fiddler crab ghost crab helmet crab giant enemy crab springtail conehead bristletail silverfish mayfly dragonfly ice crawler lice thrip booklice cicada aphid scale insect whitefly planthopper leafhopper moss bug water strider assassin bug bedbug stink bug shield bug leaf-footed bug titan beetle hercules beetle elpehant beetle goliath beetle atlas beetle stag beetle featherwing beetle ladybird beetle weevil mealworm deathwatch beetle warty leaf beetle firefly click beetle bombadier beetle doodlebug tiger beetle whirligig sacred scarab golden tortoise beetle hornet tarantula hawk social wasp cuckoo wasp potter wasp sand wasp army ant leafcutter ant fire ant carpenter ant bullet ant honeypot ant killer bee honeybee bumblebee mason bee carpenter bee plasterer bee atlas moth silk moth grease moth ornate moth death's head moth luna moth monarch zebra swallowtail forest mother-of-pearl blue morpho peacock pansy cramer's eighty-eight glasswing black swallowtail flea housefly horsefly robberfly botfly soldierfly cranefly mosquito lovebug snakefly antlion dobsonfly webspinner stick insect grasshopper cricket katydid weta cockroach termite mantid earwig twisted-wing parasite sea urchin sunflower sea star crown-of-thorns starfish common sea star red knob sea star royal starfish brisingid brittle star sea pig pineapple sea cucumber orange sea cucumber giant california sea cucumber japanese spiky sea cucumber chocolate chip sea cucumber snake sea cucumber sea apple sea lily sand dollar dwarf seahorse candiru mudskipper climbing perch flying fish lungfish frogfish elephantnose fish bony eared assfish flounder barreleye lamprey sting ray pufferfish lionfish hagfish electric eel sarpa salpa, the dreamfish beluga sturgeon giant oar fish ocean sunfish manta ray great white shark whale shark sardine carp trout talapia mackerel catfish sockeye salmon alaska pollock swordfish yellowfin tuna alantic cod blue marlin koi blue tang clownfish sea dragon angelfish betta splendens coelacanth dunkleosteus tiktaalik haikouichthys stethacanthus megapiranha fur bearing trout mermaid mermaid dolphin wielding a knife namazu Leviathan hammerhead shark wobegong carpenter shark cookiecutter shark thresher shark goblin shark poison arrow frog bullfrog grassland slippery treefrog riverfrog bufo harlequin toad suriname toad cane toad beaked toad snouted toad olm axolotl siren crested newt hellbender giantsalamander marbled slamander mud salamander mole salamander mythical firey salamander caecilian eocaecilia diplocaulus loggerhead turtle box turtle snapping turtle galapagos tortoise soft-shelled turtle leatherback turtle mud turtle mata mata snakeneck turtle big headed turtle tuatara worm lizard mexican mole lizard crested gecko fat-tailed gecko leaf-tail gecko clawed gecko gargoyle gecko leopard gecko tokay gecko new caledonian giant gecko veiled chameleon horned chameleon panther chameleon brookesia micra giant chameleon brown leaf chameleon green iguana marine iguana rock iguana desert iguana spiny-tailed iguana chuckwalla mosasaur blue tailed skink red eye crocodile skink prehensile-tailed skink indian skink komodo dragon malayan water monitor nile monitor bengal monitor tree crocodile blue spotted tree monitor secret toadhead agama shield-tailed agama spiny-tailed lizard sailfin lizard thorny devil frilled-neck lizard rainforest dragon bearded dragon mountain horned dragon garden lizard oriental garden lizard fan throated lizard hump nosed lizard flying lizard jabberwocky hydra wyvern dragon turtle long pixiu jaculus gila monster spinytail lizard plated lizard collared lizard spectacled lizard anole wall lizard tegu basilisk basilisk blind snake cobra mamba sea krait coral snake spider-tailed horned viper spiny bush viper copperhead rattlesnake eyelash viper long nose viper taipan spreading adder flying snake boa constrictor green anaconda emerald tree boa rainbow boa sand boa titanoboa pipe snake black-headed python burmese python albino burmese python reticulated python scrub python pygmy python blood python calabar python rat snake vine snake garden snake elephant trunk snake tentacled snake tschuchinoko hoop snake feathered serpent crocodile alligator caiman gharial dwarf crocodile tomistoma pterosaur rhynchosaur loch ness monster longneck threehorn duckbill spiketail sharptooth smashyhead microraptor yi qi ostrich emu rhea cassowarry kiwi tinamou moa chicken junglefowl quail partridge pheasant turkey grouse peafowl chachalaca cockatrice duck goose swan magpie goose screamer demon duck bony-toothed bird crane barn owl screech owl elf owl bubo strix burrowing owl mousebird hornbill woodpecker toucan honeyguide barbet kingfisher trogon terror bird harpy eagle monkey-eating eagle bald eagle golden eagle martial eagle steller's sea eagle buzzard hawk condor bearded vulture griffon vulture king vulture turkey vulture hooded vulture osprey secretarybird kestrel peregrine hobby merlin sparrow hawk gyrfalcon cockatoo macaw lovebird lorikeet budgie kakapo cardinal thrush babbler lark tit robin rook crow raven magpie jay jackdaw bird-of-paradise shrike rockfowl cowbird finch swallow hoatzin hummingbird potoo flamingo grebe shorebird gull auk tropicbird loon albatross emperor penguin chinstrap penguin little blue penguin rockhopper macaroni penguin jackass penguin stork boobie cormorant frigate snakebird pelican shoebill heron ibis spoonbill hamerkop dodo white-bellied green pigeon rock dove pigmy pouter fantail frillback short-faced tumbler capuchin pigeon english carrier roadrunner coua common cuckoo malkoha turaco bustard phoenix scutosaurus hypsognathus mesosaurus eunotosaurus tetraceratops ophiacodon dimetrodon cotylorhynchus proburnetia anteosaur estemmenosuchus placerias wadiasaurus gorgonopsid pristerognathus tritylodon platypus short-beaked echidna long-beaked echidna steropodon kangaroo oppossum possum sugar glider koala wombat bandicoot marsupial mole tasmanian devil tasmanian tiger sea cow dugong elephant hyrax tenrec golden mole elphant shrew aardvark glyptodont pink fairy armadillo three-banded armadillo yellow armadillo screaming hairy armadillo giant armadillo long-nosed armadillo silky anteater giant anteater northern tamandua southern tamandua three-toed sloth two-toes sloth giant ground sloth sloth so slow that it fell out of time hoolock siamang lar gibbon crested gibbon orangutan gorilla chimpanzee homo erectus homo sapiens neanderthal denisovan hobbit elf gigantopithecus bigfoot roswell grey macaque baboon langus proboscis monkey mandrill mangabe tamarin marmoset capuchin saki monkey howlermonkey spidermonkey uakari squirrel monkey ruffed lemur sifaka ring-tailed lemur koala lemur bush baby aye-aye potto loris tarsier flying lemur treeshrew pygmy rabbit sumatran striped rabbit flemish giant netherland dwarf angora lop-eared rabbit hare pika jackalope carbuncle springhare beaver kangaroo rat gopher mole rat terrestrial porcupine chinchilla viscacha hutia guinea pig cabybara mara spiny rat paca pacarana arboreal porcupine red squirrel grey squirrel malabar giant squirrel grizzled giant squirrel flying squirrel red giant flying squirrel pygmy squirrel chipmunk prarie dog marmot rat mouse gerbil crested rat vole lemming muskrat hamster pack rat deer mouse dormouse jerboa solenodon moonrat shrew hedgehog mole desman giant flying fox blossom bat tube-nosed fruit bat nectar bat rousette monkey-faced bat vampire bat vesper bat horshoe bat ghost-faced bat sac-winged bat mouse-tailed bat pangolin husky corgi poodle chihuahua greyhound afghan akita mastiff bulldog dachshund german shepherd chow chow wolf coyote jackal red fox arctic fox fennec fox pipe-fox tanuki dhole maned wolf bush dog cù sìth sloth bear brown bear polar bear black bear panda bear sun bear sea lion elephant seal walrus monk seal fur seal harbor seal weasel badger otter marten mink wolverine grison polecat skunk racoon coati kinkajou olingo olinguito ringtail cacomistle red panda tiger lion jaguar leopard caracal serval ocelot lynx cheetah puma pallas cat persian hairless sphynx siamese scottish fold maine coon munchkin smilodon civet linsang genet bearcat mongoose meerkat kusimanse fossa hyena leucrotta manticore narwhal dolphin beluga porpoise false killer whale pygmy sperm whale beaked whale baleen whale hippo domestic pig wild boar warthog deer-pig forest hog pygmy hog dromedary bactrian alpaca llama guanaco vicuña saola bison buffalo cattle auroch yak mountain goat goat sheep ibex muskox serow impala gazelle wildebeest gerenuk dik-dik oryx kudu saiga bonnacon giraffe okapi beast of shanxi shiva's beast decennatherium qilin pronghorn elk moose red deer white-tailed deer reindeer water deer pudu tufted deer musk deer chevrotain chalicothere horse mule ass zebra pegasus kelpie white rhinoceros black rhinoceros sumatran rhinoceros unicorn baird's tapir lowland tapir kabomani tapir mountain tapir malayan tapir baku lancelet lampshell chiton tusk shell clam oyster mussel cockle scallop geoduck giant land snail conch periwinkle escargot abalone cone snail bubble snail golden snail banana slug leopard slug blue dragon nudibranch orange peeel doris sea lemon spanish dancer lion nudibranch clown nudibranch regal sea goddess diamondback tritonia spanish shawl chromodoris phylliroe eastern emerald elysia lettuce sea slug headshield slug sea hare semislug limpet nautilus flapjack octopus blue-ringed octopus glowing sucker octopus coconut octopus giant octopus common octopus telescope octopus seven arm octopus blanket octopus wunderpus mimic octopus argonaut vampire squid collosal squid bigfin squid flying squid pencil squid whip-lash squid deepsea squid spirula cuttlefish {plant} potted fern coconut dried-out stick venus fly trap pitcher plant bladderwort bramble bamboo kudzu sundew bonsai tree cactus {mutation} colored vivid {red|orange|yellow|green|blue|purple} with glowing eyes with the eyes of a [animal] with the skin of a [animal] with the mind of a [animal] with membranous wings with feathery wings with insect wings with the limbs of a [animal] with the face of a [animal] that looks like a [animal] in the mirror surrounded by a swarm of tiny [animal]s which commands the respect of every [animal] with poisonous foot-spurs with a bite that makes the target allergic to meat with a gigantic purple nose-cleaning tongue with the ability to spray blood out of its eyes which will starve to death in front of food if it's not prepared quite right whose head swells with fragrant ambergris with dozens of eggs embedded in the skin of its back with corkscrew horns and beard of chaos with huge heat-radiators for ears which resembles a terribly venomous creature with a hump filled with fatty nutrient supply with necrotic bacterial spit with a crown of stinging tendrils with overlapping armored scales with a freakishly extended tapping finger with loose skin flaps between wrists and ankles with an abdominal pouch whose skin is striped black and white with incredible head rotation with a parasitic tongue-louse with rows of sharp, replaceable teeth with adorable pink fan gills which can sense when someone is about to die with shaggy fur and prehensile trunk with a musical bone crest which is immune to pain from acid and capsasin with a horrifyingly distendable stomach with a buoyant, curling shell which can create sticky, microfibrous slime which is friendly with tooth-cleaning {[animal]|bird}s which is friend-shaped with a loud musical penis with a cavitation claws which can shoves its ribs through its skin to defend against attack with an inflatable nasal sac with webbed feet which let it run on water which reverts to embryo-form after adulthood which has an extended rostrum with transverse teeth which smells like fresh popcorn which can vomit up its digestive tract in defense with a face full of tentacles with slick transparent skin with huge feet for subsonic communication with a milk-producing udder with a suction-cup head with a brilliant plumage which can sleep with only half of its brain with hideous facial tumors with bright blue feet which is inexplicably tapir-like with a body primarily composed of electricity generators which shrinks when hungry whose skin pops off when its startled with giant terrifying fangs that protrude from mouth with the instinctive compulsion to perform lobotomies whose bodily fluids are potent hallucinogens which is completely naked and covered in sweat with appendages on either side of the mouth which shoot out glue whose vocalizations resemble industrial noises with giant eyes that burn away each day and regrow each night which is bioluminescent with a spring-loaded spine for turbo charged backflips with long thin legs and neck which has a growth on its back that resembles a [animal] whic sweats bright red sunscreen with a long tongue which winds around through holes in its skull to act as a built-in helmet with fingers on its {face|legs|feet|wings|arms|back|tongue} which is photosynthetic with barbed hooks on its skin which sprays acid from butt with teeth that never stop growing with a dangly lure hanging from its face which becomes immobile and eats its own brain which can stun other creatures by screaming loudly with taste buds all over its body with a huge body and a tiny head with 12-inch thick skin with a broad protuberance on its face that can be used to sense electromagnetic fields with telescoping, upward facing eyes surrounded by a transparent reflective dome which is supernaturally good at predicting the movements of other creatures, but needs to sit motionless for an hour observing the creature before it can act with defensive quills whose joints shift around so that it can curl up into a ball with a beautiful unicorn horn which is actually a tooth which is covered with spikes which transport fluid to its mouth with a thin tail which can be used as a whip with breathes through its skin (no lungs) with eyes on swivels whose skin can change color and texture with a goofy-looking air-filtering nose which is inflatable with tiny, pathetic, useless wings with limbs lined with razor sharp suction cups with scythe-like jaws with loose wrinkly skin with curled prehensile tail which reproduces by budding with a nearly 2-dimensional body which can fit through any hole larger than its head whose eyes are useless with fleshy growths on the nose which have a highly delicate sense of touch. It can predict earthquakes by shoving its face into dirt with broad pads on its feet which stick to walls with big feathery mouthparts for filter feeding with 5 eyes, a backwards-facing mouth, and a bendy claw arm on face with a third eye in the middle of the forehead whose knees retract into its body covered in dense soft fur which makes water dangerous with backwards {hands|feet|hands and feet} that resembles wood with giant shovel hands which leaves behind a scent trail with an elongated neck that rolls like some sort of demented wheel with bright eyespots to confuse predators with a long tail in place of its hind legs with retractable spikes that bursts out of its eyes with an internal turtleshell with antennae that enhance its sense of smell which can explode with a tiny malformed twin inside its skin of unusually small size of unusually large size with {1|2|3|4|5|6} heads whose rear has the head of a [animal] as pale as moonlight as dark as a raven mixed with a [animal] with a proboscis with a {slicing|crushing|hooked killing|flat|chisel-like|net-like|thin probing} beak which lives in a shell stolen from another creature with a stinger on its butt with antlers with a neck frill with a thick head for ramming with long claws with retractable claws with one big spike on each limb which has just a single finger in place of each foot with cutting Incisors with meaty lobster Claws with one Big Crab Claw with mantis-style Forelimbs with a spiked tail with a club-like tail with a large sail of spines connected by skin with incredibly {kicking|punching|headbutting} ability with a pharyngeal Jaw which uses its {claws|teeth|spines|tail} to deliver potent venom which [venomeffect] which has mastered the art of fire with a turtle Shell protexted by a clam shell covered in a chitonous exoskeleton which is poisonous (do not eat) which releases an ink cloud when threatened covered in osteoderms that plays dead with body parts that fall off to distract predators with extreme temperature resistance which can enter stasis which can rapidly regrow limbs that does not age which can metamorphose into a new form. This new form is a [animal] [mutation] which is very fat which purifies its surroundings with heat sensitive pits in its face with a big nose for tracking smells with accute hearing that echolocates which can sense magnetic fields with 360 degree vision with ultraviolet vision which can see polarized light with a body covered in sensitive hairs with big whiskers which can sense blood with an excellent sense of air pressure with five feathery wings which likes to ride around on a parachute that can jump 10 times its own height that can sprint at incredibly speeds which is skilled at endurance running that Burrows underground that slithers which is bouyant which is amphibious with skin that hypnotically pulses with striped skin with spotted skin which is more ugly than usual with a beautiful mane of soft hair with reflective camouflage which attaches foliage to its own body with too many limbs with atrophied limbs with fewer limbs than usual with really short limbs covered in fleshy protrusions that look like limbs but aren't really with extreme sexual dimorphism which never stops growing which moves in packs which is in a symbiotic relationship with [animal]s which is part a eusocial hivemind which produces an artistic mating display which engages in ritualistic combat that is capable of language which perfectly Mimics Sounds which sings that carries babies around in its mouth that builds eleborate nests that forces other creatures to raise its young that has a strong nuturing instinct that engages in war which kills for fun which can remember faces and holds a grudge which has learned to engage in economic transactions which lays eggs which suffers from alcoholism which uses tools with opposable thumbs with a vise-like grip with a prehensile {tongue|nose|lip|penis} which can eat stone with cheek pouches for storage which drinks blood with cookie-cutter jaws it uses to steal chunks of flesh which lives on top of a [animal] which lives inside of a [animal] which can eat radiation which can steal abilities from things it eats which farms tiny [animal]s for food which has a symbiotic relationship with a [plant] which eats only meat which vomits up nutritious food which levitates which weaves sticky nets which sheds spores {venomeffect} causes pain causes bleeding causes paralysis causes hallucinations dissolves flesh clots blood