Showing posts with label setting. Show all posts
Showing posts with label setting. Show all posts

Friday, June 16, 2023

Reblog: Worth the Candle: The Exclusionary Principle

This is a reblog/recommendation for a book-length chunk of oddball world-building which you can read here:  Worth the Candle: The Exclusionary Principle

Each short "chapter" describes some magical phenomenon that's been divinely quarantined after getting out of hand. 35 chapters have been published so far, and the remaining chapters will be published one-per-day for the next month.



This is a worldbuilding supplement to Alexander Wales' Worth the Candle series. Quoth the Wale:

The exclusions doc was written with the intent that you didn't absolutely need to have read Worth the Candle, but there might be some mild spoilers, and there are occasional notes from various characters on the exclusions. If you haven't read WtC, just dive in and hopefully there's enough explanation in either the preface or the other worldbuilding doc for you to get by. Or let the words wash over you and any confusion can be a part of it.

These "chapters" (each ~1K words) will be posted to AO3, and linked on my subreddit and on my Discord, where I expect the majority of the discussion to take place. 



Friday, July 23, 2021

Astropost: Astronomical Objects, Their Symbols, and Their Namesakes

I want to play a game set in a mythologized version of the Solar System. So I took some notes on the bits and bobs floating about.

Click to open in a new tab.

 The following is an incomplete list of objects in the Solar System, along with their namesakes and symbols.

Tuesday, October 27, 2020

Platescape: Outer Plates of Cuisine


Once again, my deepest apologies to Zeb Cook.

In the Planescape setting, the Inner Planes are worlds each comprised purely of some classical element. In the totally unrelated Platescape setting, the Inner Plates are each comprised purely of some food group. You can read more about that here.

In Planescape, there's also a great wheel of Outer Planes, corresponding to the standard D&D alignments of Good vs. Evil and Lawful vs. Chaotic. In Platescape, the Outer Plates correspond to the different kinds of dining experiences.

On one axis, we have Delicious vs. Repulsive. Delicious cuisine aims to evoke gustatory pleasure, satisfying the desires of the diner. Repulsive cuisine eschews these desires as irrelevant, or actively seeks to create an unpleasant dining experience.

On the other axis, we have Healthy vs. Unhealthy. Healthy cuisine aims to provide the diner with the optimal profile of macro and micronutrients. Unhealthy doesn't give a hoot.


Behold! The Great Smörgåsbord Cosmology:




The Outer Plates
The Iron Heavens The Test Kitchens Grillysium Hunting Grounds Party Mountain
Grandmarcadia ↑Delicious↑ Valhalunch
Dietus,
the Fitness Nirvana
←Healthy Everything Bagel Unhealthy→ LIMBO
The March ↓Repulsive↓ The Empty Pan
Super-food Hell Ghhhhgh Compost Bin Cosmic Supermax The Abyss 






——=== 🥪 ===——